Search found 23 matches

by Mike
Tue Aug 09, 2005 3:20 am
Forum: General Discussion
Topic: Mikes Wheel Idea
Replies: 40
Views: 17719

re: Mikes Wheel Idea

This one turned at low speed. Try it for yourself on WM2D. Maby the people saying it won't work just don't want us to build it, and find out it does.

Mike
by Mike
Tue Aug 09, 2005 3:12 am
Forum: General Discussion
Topic: Mikes Wheel Idea
Replies: 40
Views: 17719

re: Mikes Wheel Idea

Hello ME, WM2D says it will at low speed. When my test wheel is done, I will know for sure. Georg says that the centrifugal force will govern the RPM and not let it get out of control. but I'm not sure what he means by this: But he wasted 100 percent of the energy instead of reusing it. We work with...
by Mike
Fri Aug 05, 2005 8:16 pm
Forum: General Discussion
Topic: Mikes Wheel Idea
Replies: 40
Views: 17719

re: Mikes Wheel Idea

Jonathan, I have come to the sad conclusion that this design Will Not Work just as snpssaini tried to tell me. I have received 3 E-Mails full of information on this type of wheel and why they don't work. Enough information to convince me that it will not work. One good reason was centrifugal force w...
by Mike
Fri Aug 05, 2005 1:07 pm
Forum: General Discussion
Topic: Mikes Wheel Idea
Replies: 40
Views: 17719

re: Mikes Wheel Idea

I tried to build the full wheel on WM2D but it gets realy slow I dont think my computer is capable. To me this is a proof of concept approach and the real tests must be experienced in real world conditions. I have set the air resistance to high and it still performed as I hoped. Here is what happens...
by Mike
Fri Aug 05, 2005 12:44 pm
Forum: General Discussion
Topic: Mikes Wheel Idea
Replies: 40
Views: 17719

re: Mikes Wheel Idea

OK guys, I found a better way to put this on WM2D, and it seems to run a little better and shows more torque. Although, this design would be much harder to build in the real world. I used a series of cogs and a toothed drive wheel with a ratchet pawl to hold drive wheel position during decent. Ken, ...
by Mike
Fri Aug 05, 2005 9:15 am
Forum: General Discussion
Topic: Mikes Wheel Idea
Replies: 40
Views: 17719

re: Mikes Wheel Idea

Ken,

I found that if you right click on my WM2D test wheel post and select copy you can then paste it to your WM2D work area, then you can bulid right over it this way you will have an exact copy to test.

pretty cool

Mike
by Mike
Fri Aug 05, 2005 8:59 am
Forum: General Discussion
Topic: Mikes Wheel Idea
Replies: 40
Views: 17719

re: Mikes Wheel Idea

Hello Ken, You are right I had the same problems for a while, but after adjusting the contact point and period just right it works. I can now do it easily there is a sweet spot where this happens also with your model, you are missing a essential piece the rest for the rubber track if there is no res...
by Mike
Fri Aug 05, 2005 7:43 am
Forum: General Discussion
Topic: Mikes Wheel Idea
Replies: 40
Views: 17719

re: Mikes Wheel Idea

Yes Georg,

"The future has begun" and soon you theories will be proven.

Thank you for inspiring me.

Mike

"Free energy for free minds"
by Mike
Fri Aug 05, 2005 7:11 am
Forum: General Discussion
Topic: Mikes Wheel Idea
Replies: 40
Views: 17719

re: Mikes Wheel Idea

Hello Fletcher, The WM2D test wheel performed just as I was hoping it would. The idea: Drive wheels are rotated into position starting at 12:00 and reach the desirable position (eccentric weight at outer most edge) shortly after. The trick is to use a one way roller bearing or sometimes called a rol...
by Mike
Thu Aug 04, 2005 11:34 pm
Forum: General Discussion
Topic: Mikes Wheel Idea
Replies: 40
Views: 17719

re: Mikes Wheel Idea

This is my WM2D test setup.
by Mike
Thu Aug 04, 2005 10:15 pm
Forum: General Discussion
Topic: Mikes Wheel Idea
Replies: 40
Views: 17719

re: Mikes Wheel Idea

Hello, Thank you Jim, the McMaster-Carr site is great and the prices on the one way bearings (roller clutch) are very reasonable. Thank you Ken, I will find the center of gravity at each 5° of rotation. I now have the WM2D software, and I ran a simulation of my wheel idea. Instead of the one way be...
by Mike
Thu Aug 04, 2005 7:49 am
Forum: General Discussion
Topic: Mikes Wheel Idea
Replies: 40
Views: 17719

Mikes Wheel Idea

Hello all, I have been thinking alot about Georg Künstler's ideas. While looking at his wheel drawings I thought maby it would be better to add a one way bearing to the weighted wheels so it would have a smoother rotation without swinging. To me this looks like the way to go. I will try to make a t...
by Mike
Wed Aug 03, 2005 11:11 am
Forum: General Discussion
Topic: Georg Künstler's Ideas...
Replies: 486
Views: 218732

re: Georg Künstler's Ideas...

Thats OK Jonathan, I can clearly see now that my idea will not work.

Thanks for your help

Mike
by Mike
Wed Aug 03, 2005 6:59 am
Forum: General Discussion
Topic: Georg Künstler's Ideas...
Replies: 486
Views: 218732

re: Georg Künstler's Ideas...

Hello Jonathan, Your WM2D model is very nice work and I thank you. It is very close to what I ment, If you could move the pendulum away from the wheel so there is no contact between them, and play with the connecting rod positions ( pin it closer to the center wheels axis and farther from the pendul...
by Mike
Wed Aug 03, 2005 12:13 am
Forum: General Discussion
Topic: Georg Künstler's Ideas...
Replies: 486
Views: 218732

re: Georg Künstler's Ideas...

While thinking about Georg's ideas I pictured this. can someone please try this with working model 2d I would like to know how it does. Or what your comments are about it.

Thank you