Mayday! Mayday!!!

A Bessler, gravity, free-energy free-for-all. Registered users can upload files, conduct polls, and more...

Moderator: scott

Post Reply
User avatar
raj
Addict
Addict
Posts: 2981
Joined: Wed Dec 09, 2009 6:53 am
Location: Mauritius

re: Mayday! Mayday!!!

Post by raj »

Hi everybody!

Too much idle time to kill.
So the perpetual search for a gravity wheel goes on and on and on.

Below is a drawing of my latest find.

Any comments?

Raj
Attachments
Gravity Wheel - 290512 for BW.JPG
User avatar
path_finder
Addict
Addict
Posts: 2372
Joined: Wed Dec 10, 2008 9:32 am
Location: Paris (France)

re: Mayday! Mayday!!!

Post by path_finder »

Attachments
raj_peacock.gif
I cannot imagine why nobody though on this before, including myself? It is so simple!...
User avatar
raj
Addict
Addict
Posts: 2981
Joined: Wed Dec 09, 2009 6:53 am
Location: Mauritius

re: Mayday! Mayday!!!

Post by raj »

Dear Path_Finder!

I am, thoroughly, convinced that THIS ONE is a very good concept, from the start.

But I am stuck with it. I can't move any further with it.

What I desperately need is to build and TEST the concept.

I am trying my best for a build a model, but to no avail. Reasons? I have already mentioned so many times on this forum:
1. Lack of materials available here.
2. Lack of expertise and precision building.

Below is a picture of my unworkable model build I tried this week.

Raj
Attachments
Image0247.jpg
rasselasss
Aficionado
Aficionado
Posts: 919
Joined: Tue Jan 31, 2012 7:19 pm
Location: northern ireland

re: Mayday! Mayday!!!

Post by rasselasss »

Thats a difficult build Raj without proper materials,credit to you for having a go,failure or not you will have a better insight to your design and any problems...Good Luck.
User avatar
getterdone
Aficionado
Aficionado
Posts: 683
Joined: Tue Jul 29, 2008 12:27 pm

re: Mayday! Mayday!!!

Post by getterdone »

I agree with Rass, you build and your learn. The quality of the builds will improve with experience, it's all a learning process. I've seen some builds that were made out of cardboard, and the result of the test was just as valid as anything I've built. I think your an insperation, don't give up.

Best of luck
Beer is the cause and the solution of all my problems.
User avatar
getterdone
Aficionado
Aficionado
Posts: 683
Joined: Tue Jul 29, 2008 12:27 pm

re: Mayday! Mayday!!!

Post by getterdone »

Oooops, double post
Beer is the cause and the solution of all my problems.
Bill_Mothershead
Aficionado
Aficionado
Posts: 329
Joined: Sat Feb 02, 2008 5:52 pm
Location: Phoenix, AZ

re: Mayday! Mayday!!!

Post by Bill_Mothershead »

Ah, but a man's reach should exceed his grasp. Or what's a heaven for?

Robert Browning 1855
User avatar
cloud camper
Devotee
Devotee
Posts: 1083
Joined: Tue Mar 15, 2011 12:20 am

Re: re: Mayday! Mayday!!!

Post by cloud camper »

raj wrote:
I am, thoroughly, convinced that THIS ONE is a very good concept, from the start.

But I am stuck with it. I can't move any further with it.

What I desperately need is to build and TEST the concept.

I am trying my best for a build a model, but to no avail. Reasons? I have already mentioned so many times on this forum:
1. Lack of materials available here.
2. Lack of expertise and precision building.

Below is a picture of my unworkable model build I tried this week.

Raj
It seems there is already a perfect solution for you. You will not need any
materials or any building expertise.

It is a very inexpensive computer program called WM2D. It requires no programming and is totally visually based. One can simulate dozens of designs without having to beg others to validate their concepts or do animations for them.

Lots of training demos and tutorials to get you up to speed fast.

One can change parameters quickly, scale up or down, progressively add friction, give mechanisms a starting push, put a load on them immediately on startup or let them run for a while before adding the load. CF effects will be immediately apparent. The view is only 2D but with extensive layering capabilities, it's almost 3D. This is a wonderful program!

The program was not created on a total energy basis, rather it computes continued movement of the device based on iterative computations given initial conditions, so it is possible to design mechanisms that gain energy.

It is available for a free 8 day trial after which you can purchase a 6 mo or 12 mo student license for $30 or $50 respectively. I have only spent $150 US to keep up my license for three years. The sign up form for the student edition asks you to state an educational organization. For that you can just state that you are a student at Bessler U on Mauritius. They have never checked for formal student status on my license.

http://www.design-simulation.com/WM2D/demo.php
User avatar
raj
Addict
Addict
Posts: 2981
Joined: Wed Dec 09, 2009 6:53 am
Location: Mauritius

re: Mayday! Mayday!!!

Post by raj »

Thank you Cloud Camper, and everybody else.

Path_Finder's animations have more than shown positive signs that my gravity wheel design has something good about it,

Any more simulations, even if I try it myself, will most probably show identical results.

As you will all agree, a physical, working model is the ultimate proof.

A working model, I am slowly trying to build. But I am not betting a penny on my successful build.

Maybe, sooner or later, someone else will have a go, and find that my gravity wheel concept is flawed after all.

Raj
Richard
Aficionado
Aficionado
Posts: 556
Joined: Mon Apr 12, 2010 11:34 pm
Location: Bakers Mills NY

re: Mayday! Mayday!!!

Post by Richard »

raj states:

"Thank you Cloud Camper, and everybody else.

Path_Finder's animations have more than shown positive signs that my gravity wheel design has something good about it, "

raj

..?? I was under the impression, they already had a "Runner"

It just needs a little fattening...at home.

Library may be closing...perhaps I can try staying in touch from home..

Will come back here wednesday in any case.

richard
where man meets science and god meets man never the twain shall meet...till god and man and science sit at gods great judgement seat..a tribute to Bessler....kipling I think
User avatar
cloud camper
Devotee
Devotee
Posts: 1083
Joined: Tue Mar 15, 2011 12:20 am

Re: re: Mayday! Mayday!!!

Post by cloud camper »

raj wrote:Thank you Cloud Camper, and everybody else.

Path_Finder's animations have more than shown positive signs that my gravity wheel design has something good about it,

Any more simulations, even if I try it myself, will most probably show identical results.

As you will all agree, a physical, working model is the ultimate proof.

A working model, I am slowly trying to build. But I am not betting a penny on my successful build.

Maybe, sooner or later, someone else will have a go, and find that my gravity wheel concept is flawed after all.

Raj
No worries Raj, I wish you great success. All I'm trying to say is there's
no reason to exclude simulation for your designs. I've found the program
to be highly accurate so you could save yourself hundreds of hours in
building by simulating first. The sim can verify or debunk your ideas far
faster and more precisely than a mechanical build. With the sim, you could know in a day or two whether your concepts were sound as opposed
to a build which could take weeks or months.

I'm sure you understand that an animation is in no way an actual physics
simulation. If I get some time, I may try simulating your design myself.
Of course I would share results. Hopefully, someone else will beat me to it!
User avatar
path_finder
Addict
Addict
Posts: 2372
Joined: Wed Dec 10, 2008 9:32 am
Location: Paris (France)

re: Mayday! Mayday!!!

Post by path_finder »

Dear cloud camper,
As explained earlier in this topic: http://www.besslerwheel.com/forum/viewt ... 7995#97995
path_finder wrote:Dear charly2,
Once again the confidence in the crystal ball will not replace the experience accumulated building after building.
IMHO the WMD2 software is one of the major reason why we did not found the solution until now.
Make a new simulation with WMD2 will bring us nothing more.
Who will have the pertinence to build it?
I cannot imagine why nobody though on this before, including myself? It is so simple!...
User avatar
Tarsier79
Addict
Addict
Posts: 5120
Joined: Fri Mar 12, 2010 2:17 am
Location: Qld, Australia

re: Mayday! Mayday!!!

Post by Tarsier79 »

IMHO the WMD2 software is one of the major reason why we did not found the solution until now.


The reason the answer hasn't been found isn't due to WM2D. It is due to the failure of people learning what and why something will, or won't work, and peoples inability to see, and make use of the correct principle that is apparently "found in nature." Decent simulations of certain mechanisms will clearly show the problems with the design. Used properly, WM2D is a perfectly good tool for basic demonstrations, particularly when gravity OB is your chosen prime mover.

If Raj can learn the the true reason why a particular principle, (eg grav. OB) will not work, by simulation or by 100 builds, it is the final result that is important. Not how he, or you gets to that point.

IMO A balanced approach between building, simulations, and mathematical investigation is much more productive than just building.

Raj, correct use of the materials available is important. Even though your build is sagging in the middle, I am sure you could solve that problem by redesigning to suit the material, or perhaps some bracing.

Good effort!
User avatar
raj
Addict
Addict
Posts: 2981
Joined: Wed Dec 09, 2009 6:53 am
Location: Mauritius

re: Mayday! Mayday!!!

Post by raj »

Hello Everybody!

A very good morning from Mauritius.

I made my daily morning visit to BW.com as usual, And what emotional reads I got from Rocky, Jim_Mitch and others.

Well done gentlemen, reminding us all, of the Bessler's GREAT feat 300 years ago yesterday.

Our search for that elusive Re-discovery goes on.

Please allow me to post a drawing I did before going to bed last night 06/06/2012

Raj
Attachments
Gravity Wheel - 060612(1) for BW.com.jpg
User avatar
raj
Addict
Addict
Posts: 2981
Joined: Wed Dec 09, 2009 6:53 am
Location: Mauritius

re: Mayday! Mayday!!!

Post by raj »

Hi Forum friends!

Above is a drawing of my gravity wheel design, with last changes done yesterday, on the 300th Anniversary of Bessler's wheel public presentation on June 6, 1712.

Today, I have the pleasure to attempt a build of my gravity wheel based on my new drawing.

I am hoping to present to you all my complete gravity wheel build attempt, by this week end.

Below is a picture of part of my gravity (drum) wheel showing the inner wheel on one side of the drum wheel.

I shall be posting pictures of my build, as I go along with my build.

Comments, if any, will be much appreciated.

Raj
Attachments
Image0251.jpg
Post Reply