.....or the circus show (Space wheel/Wheel of "death"....) simple mechanical equivalence,at:
www.youtube.com/watch?v=RCE_xM-f-Xs
Here,a single question or situation that presents uncertainty,perplexity,or difficulty:what is the "acrobatics" ,we can imagine for the mobile mass ?
All the best! / Alex
PM "acrobatics"...
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re: PM "acrobatics"...
Simplicity is the first step to knowledge.
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re: PM "acrobatics"...
Hi !
You have a real game with gravity and inertia ,at :
www.youtube.com/watch?v=F_5z3VVqoJk&feature=related
...and a possible "copy-design" of the same game ,at:
www.youtube.com/watch?v=RCE_xM-f-Xs
The main feature of them is simplicity :minimum spare parts (fulcrum,heavy lever,a single mobile mass )...so no connection with intricacy (having many complexly arranged elements,comprehensible only with painstaking effort...),nor with the abstracts of a thermal machine ( Carnot cycle).
By the way,we play the same game (gravity......so many tags...),but with distinct mind "acrobatics":wheel vs. lever.
For me,simplicity is the first step for an easy comprehension...
All the best ! / Alex
You have a real game with gravity and inertia ,at :
www.youtube.com/watch?v=F_5z3VVqoJk&feature=related
...and a possible "copy-design" of the same game ,at:
www.youtube.com/watch?v=RCE_xM-f-Xs
The main feature of them is simplicity :minimum spare parts (fulcrum,heavy lever,a single mobile mass )...so no connection with intricacy (having many complexly arranged elements,comprehensible only with painstaking effort...),nor with the abstracts of a thermal machine ( Carnot cycle).
By the way,we play the same game (gravity......so many tags...),but with distinct mind "acrobatics":wheel vs. lever.
For me,simplicity is the first step for an easy comprehension...
All the best ! / Alex
Simplicity is the first step to knowledge.