I had to think about that a while ME. I decided to make the outer radius circle first (0.5m radius) - then I attached a second circle (r=0.48m). They were orientated to bdc. Then I moved the circles by adjusting one's 'angle' in 2 degree increments - at the same time I used the circle 'point element' to attach points on the vertical radials - they snap to the required positions automatically. Then I used the polygon tool to join them all up etc etc. Then I copied it into the sim.ME wrote:Good one Fletcher, I see you used a polygon - I was less adventurous :-)
It seemed to work fine - the background circle rolls on the ramp.