Flippin' Flywheels

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Re: re: Flippin' Flywheels

Post by MrVibrating »

ME wrote:Interesting theory, thanks for sharing !

When a weight travels from a low radius to a large radius because of a centrifugal force effect, then it's basically a change in position under influence of acceleration resulting in some predetermined velocity at such distance: Conservation of energy is still a mathematical consequence (at least for this part).
What happens with this rotating Atwood mechanism is that you actually make use of a desired effect which is: this weight should end up with some small velocity (preferably zero) at the rim, which also helps against structural damage by redirecting most if this hit momentum.

When I take Sleepy's yo-yo example and use the flywheel's velocity to bring this weight back to its smallest radius then the end result will also be that the flywheel's velocity becomes 0 (despite some losses).
Yes, the flywheel MoI's determine the efficiency of the CF PE to RKE conversion. If the mass is allowed to fly out too quickly then we won't have recouperated all the available momentum.
if we can slide out without sacrificing RPM, we gain momentum from the completed interaction
Yes, but keeping RPM will also require the weight to gain in tangential velocity (and momentum)... That's why the wheel slows down in the first place: it tries to keep its momentum. So it's reversed: you need to add momentum to keep the RPM's.
According to my unsubstantiated guess it could require the same amount of momentum as now stored in the flywheel, or the actual end-velocity of the weight at hit-point only directed inline with rotation to keep its RPM's (perhaps answers this: the brachistochrone)
yes, that's the whole point - we allow the MoI induced deceleration - nothing can be done about that for now - but in so doing, we're harvesting the CF PE to immediately store up some more RKE and angular momentum on the flywheels..

So the intention is to simply brake the positive flywheel back to the main wheel, returning that positive momentum, and then flip the momentum or torque from the negatively-spun flywheel, and add that back as positive momentum too.

So all of the additional angular momentum generated by the CF workload gets sunk back into the main system as positive momentum.

Net effect = mass sent back out to rim with a higher final angular velocity than if the flywheels were locked to the main wheel, and the CF PE never collected.

I think we'll still have to lose a little bit of velocity, but i agree - it looks like we may be able to re-extend an MoI without suffering any significant drop in RPM.. and this is the basis of the propsed symmetry break.
The energy asymmetry here varies as a function of RPM - it's principally an inertial asymmetry, an effective N3 violation, and so the energy efficiency follows the same pattern as any other putative N3 break - it has an arbitrarilly-low threshold RPM at which it is at unity, below this speed it is under-unity (so will resist gaining momentum, but the energy being lost isn't being dissipated as heat - it's not a frictional loss).. and above that threshold RPM it is progressively more OU the faster it rotates.
I need to chew on this a bit more, it tastes either bitter or sweet.


Edit to reply on upcoming post (I guess there's no need to add a new post):
For starters though, just work out how you could gain energy from a violation of Newton's 3rd law; the game is principally momentum gain, and the energy gain falls out as an almost incidental consequence of that.
True.
Energy as a number does some tricky stuff when brought out of frame, I'll only believe in a CoE violation when some mass gains in height (or something equivalent). But inside a frame a resulting acceleration over distance just leads to some new velocity, by definition.
The basic point is that an effective N3 violation gives us a perfectly elastic collision in which the distribution of momentum is no longer 50:50, but varied by whatever the degree of the inertial asymmetry, be it full or partial.

If this asymmetry is applied repeatedly to one half of an interaction - so either the input stroke, or output stroke - the net system momentum rises. This means it is now its own, unique, reference frame. From inside this reference frame, the inertias remain constant, as inertia isn't momentum-dependent (a body's inertia doesn't change with its velocity, anymoreso than its mass). Thus the internal costs of mass displacements remains constant.

But from any external reference frame, the internal energies add to those of the accelerating system frame. A half-Joule will accelerate 1 kg by 1 m/s, but if i perform this acceleration on board a train travelling at 10 m/s, from the platform you see 1 kg accelerate from 10 m/s up to 11 m/s - a 10 Joule rise in energy, albeit, one which causes a corresponding 1 kg / m /s deceleration of the train's momentum.

Here however, in the rotating frame, we're applying equal opposite accelerations, so there is no net deceleration of the 'train' - in this case, our main wheel. And as with the train, the value of work performed in this accelerated reference frame is inflated relative to its value in our rest frame.

So in essence, we'd be gaining energy by piggybacking on a freely-accelerating reference frame - a free train, powered by the excess momentum accumulating each cycle.


Like i say, assume you have a free and controllable violation of N3 in an otherwise fully-elastic sequence of collisions - so you can easily gain or lose net momentum. But you don't want momentum - you care nothing for reactionless thrust or any of that guff, you just wanna da free energy, innit.. So how would you go about making free energy from an otherwise useless inertial asymmetry?

It's not hard, but results in thinking about energy symmetry in a different way to which we normally envisage ie. potential GPE asymmetries or what have you..

This type of energy asymmetry evolves in a signatory way, unlike, say, simply dropping something when its heavy and picking it up when its light, wherein the degree of asymmetry is constant, the I/O energy efficiency an N3 break is speed-dependent, rising exponentially with the rising net system momentum.


So what it all boils down to is whether or not we can genuinely raise the net system momentum, succesively over multiple cycles, without spending any PE.

The hope here is that if we can send a mass back out to the rim without incurring the full usual slowdown - albeit by slowing down at first, but while storing up the shed velocity in flywheels - then we might end an interation with more momentum than we began with. It's that simple - trying to generate a free train ride, and thus a licence to print money..
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Post by MrVibrating »

eccentrically1 wrote:Wouldn't this have the same problem any wheel has? The spring loading mass has to be returned to center? Otherwise you just have a build of 3 flywheels?
Hmm, think you may just have sunk my battleship..

Without losses, the flywheels would hold just enough energy to pull the mass back in. But if that energy is spent instead on accelerating the net system, then we need a further input of even more energy to pull the mass back in..

So this is only gonna go anywhere if there's some kind of divergence of CF PE to net RKE... which ain't gonna happen unless there's a meaningful N3 break.. which i'm now seriously doubting..
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Post by eccentrically1 »

Sorry, didn't mean to sink your ship!
Like you say, once that mass is out there, it takes even more energy to pull it back. That's why I don't think his wheels could have worked on that principle.
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re: Flippin' Flywheels

Post by AB Hammer »

MrVibrating

I believe you are on a good path. Even though eccentrically1 is correct on recovery taking more energy. But you have to find the way around that and using actions and secondary actions to make it easier for recovery is the direction needed.
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re: Flippin' Flywheels

Post by agor95 »

MrVibrating I like your lateral thinking

Two scenarios that start the same and end the same.

However the structural stress potential is different.
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Post by MrVibrating »

eccentrically1 wrote:Sorry, didn't mean to sink your ship!
Like you say, once that mass is out there, it takes even more energy to pull it back. That's why I don't think his wheels could have worked on that principle.
Oh i'm not too bothered if this fits any particular Bessler clues or not, my focus is just on the fundamentals for now..


The thinking's simple - inertially-induced torques (as from pumping a mass in and out under CF) do seem a consistent Bessler clue, so maybe there's some means of rectifying a non-zero momentum from doing this, somehow.

That notion was inspired by the Weissenstein images, particularly the stamping box, and the apparent inclusion of a pin bearing connecting the whole mechanism to the left-side wall / border. So the implcation is that when the stampers rise and fall, towards and away from that center of rotation, there's a corresponding motion induced in the net system. And presumably, the persistent inclusion of those mysterious pendulums would have to be the key to this controlling or gating of the inertially-induced torques from the stampers.

So the main Bessler clue here is simply this:

Image


..as such, a non-zero momentum from pumping a mass in and out requires one (or both) of two things to happen:

- we'd either have to slide a mass out, without incurring the full angular deceleration that would normaly be induced, while still gaining the normal, full compliment of acceleration when pulling it back in..

- or else we'd need to be able to pull the mass back in for free, or at least, using less input energy than would normally be required, while still harvesting the full compliment of acceleration, outbound CF and radial displacement.


So either or both of those outcomes would result in an asymmetric inertial interaction.

The 2nd option, getting a mass back in on the cheap, has so far eluded me, but the hope here was that this might be a route to option 1 - getting a mass back out, without taking the full hit on RPM.

And the tantalising implication so far is that this may indeed be possible.. there's no extra slowdown incurred from stretching a spring on the way out, so presumably, that sprung PE can then be returned as an RKE top-up.. apparently fulfilling a key requirement for an asymmetry.

So i was so focused on the potential benefits of this - and especially, of using opposing flywheels in place of a spring - i momentarilly lost sight of where the PE for the inbound stroke is going to come from..

Since any prospective gain here will be in the form of RKE, that's what will have to power the MoI reduction, pulling the mass back in, somehow.

That may or may not become a sticking point, but for now there remains this tantalising prospect of getting a mass back out without suffering the full RPM drop - and though it may turn out to be a useless leg up, for now, any leg up is a minor victory, however shortlived. If not a full solution, there may yet be a valuable lesson..

So whatever, i'll see it thru, weight it all up, and see where the dust settles..
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re: Flippin' Flywheels

Post by MrVibrating »

Okey doke, here the system acting under CF alone:

Image


..gravity's off, the sim begins with the system coasting at a steady 20 RPM clockwise. The gear mech driving the flywheels is locked to the main wheel, so everything decelerates together, and the rack and pinion disabled (collision switched off).

So the deceleration down to 11.416 RPM is due entirely to the rising MoI caused be the extending blue mass. There's nowt else happening.


This is gonna be the baseline for whatever happens next.

The next step will be to let the blue mass spin up the flywheels on its way out.

Then we'll compare the final momentums and energies to this baseline above - the hypothesis is, of course, that at this stage we may be able to claim some small victory against CoE / CoM.. but let's see what falls out.

Finally, the objective will be to actually sink the flywheel momentums back into the main wheel, in a plausible way, to arrive at an actual, rather than just theoretical, leg up..

As to whether we can do anything useful with it from thereon, we'll have to cross that bridge when we come to it..
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re: Flippin' Flywheels

Post by MrVibrating »

Live run:

Again, no gravity, just CF only. The system begins coasting at the same 20 RPM clockwise. The mechanism remains locked for the first 90° of rotation, just to jeep the sequence of events clear:

Image



..and from the external frame:

Image

Note that we end up at the same velocity as the baseline run.. only now, we've ended with a much higher net system momentum... provided we're going to flip one of the flywheel momentums, anyway..

Note also the implied 'hysteresis loss' from the negatively-spun red flywheel - if there's any benefit at all in all of this, this margin will have to be managed as a function of relative MoI's, but will always be a self-limiting factor, restrictng the upper speed range of any potential asymmetry.


So at this stage, it's time to tot up the momentums and energies, and get some idea of what to expect once all are merged in the wheel's direction of rotation... and see if there's any implied gain, or at least a leg up towards one..

Then we can actually recombine the momentums and check the final result against expectations.

Then we can look at options for closing the MoI again, and any possibilities for close-looping...
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Post by MrVibrating »

...just a quick observation regarding the hysteresis loss margin as a function of relative vs absolute velocities:

- we can maintain momentum symmetry while spinning up opposing flywheels with different balances of MoI to acceleration - ie. identical net momentums from different size / mass flywheels accelerated at different respective rates.

So for instance we could accelerate a higher-MoI, slower-accelerating flywheel ahead of the rotation, carrying the positive share of momentum, and a lower-MoI, faster-accelerating flywheel under the reverse torque.

This results in the same, final distribution of CW to CCW momentum... but potentially highly unequal distributions of CW to CCW actual, intrinsic velocity, and thus minimising momentum hysteresis loss. Maybe.

Additionally, it would leave us with an equally-asymmetric distribution of CW to CCW RKE, which might present its own opportunities - ie. maybe we can drop a GPE input against the lower-RKE flywheel, while picking up an identical output GPE with the higher-RKE flywheel.. or something like that...

But for now, identical flywheels are the simplest case for analysis..
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Re: re: Flippin' Flywheels

Post by MrVibrating »

AB Hammer wrote:MrVibrating

I believe you are on a good path. Even though eccentrically1 is correct on recovery taking more energy. But you have to find the way around that and using actions and secondary actions to make it easier for recovery is the direction needed.
Yes, well the interesting bit would be the very reason that more energy is required - namely the apparent rise in final momentum and energy compared to the baseline run.

Whether we've gained some advantage, or just further raised the barrier, remains to be seen.. all i know is, it appears we can raise our MoI without incurring the normal drop in velocity and energy, ending in the exact same state as the baseline run, once the momentums are merged in one direction and the flywheels stationary relative to the main wheel.

If only in principle, for me at least, this seems like some kind of higher ground..

agor95 wrote:MrVibrating I like your lateral thinking

Two scenarios that start the same and end the same.

However the structural stress potential is different.
Like i say, all i know is that harnessing the CF workload doesn't apply any further deceleration, so if we dump it into on-board opposing momentums we can then harvest them to restore our angular velocity, raising the final system energy at the end of the stroke.


On the face of it, it looks like rinsing more energy from an output stroke than would normally be the case (ie. as compared to the baseline).

A boosted output integral , or a shrunk input integral.. either constitutes an I/O energy asymmetry. If this is the former, then maybe we have a leaping-off point for a close loop trajectory.. or maybe not. If not then it's still a cool shaggy dog story, and an interesting principle..
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re: Flippin' Flywheels

Post by Fletcher »

Mr V .. I don't know whether this will have any interest for you, nor any relevance but ..

I once was interested in using a dropping pendulum (gravity induced) format with wings attached that moved in the z plane. The aerodynamic lift force was proportional to velocity as was the drag force. The lift force was substantially greater than the drag forces.

Anyways, although there wasn't any change in MOI (because wings moved out and in, in the z plane) I did need to capture and use this excess lift force and feed it back into the system in a positive feed back loop (make the wings go even faster). So I used a 'pull lever' which was geared to a stator.

This allowed the lift force x displacement to become increased RKE of the system and increased angular momentum and velocity - enough to overcome frictional losses in sim world.

I remember using the same 'pull lever' principle (with Cf's) some time later to use the usually lost energy of a mass changing radius outwards (bangs at the rim, and where you use the spring) to also speed up the wheel so that no energy was wasted. Have lost that sim now do to my previous laptop being stolen.

I'll find the old "Drop Wing" sim and post it. You may be able to cannibalise it or at least think about some similar mechanism for your purposes perhaps, if it fits your concepts.

N.B. the Drop Wing was OU in sim world. It didn't work in real world because as I discovered the industry used aerodynamic lift and drag formulas are best approximations (there is no unified theory of flight and about 5 main theory's). Consequently the formulas just weren't accurate enough nor representative enough at slow speeds, and there were other things going on that made it sub OU.

But it was a good exercise and taught me not to place too much faith in some physics formulas for all situations.
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Post by MrVibrating »

After sleeping on it, i now realise there's a simpler way of doing what i'm basically doing - that funky letter 'A'-shaped mechanism Bessler kept drawing...

All i'm doing here is converting a linear radial excursion into a pair of opposing angular ones. So instead of flywheels and gear trains, all i really need in essence is a simple scissor mechanism.

The concept apparently described by the Weisenstein image above seems to amount to the same basic point - we have linear radial motion (the stampers) and opposing angular motions (the pendulums).


Another thing i now see in a slightly different light is this 'hysteresis' loss from reversing one of the angular motions.. i totted up the energies against the baseline from the above system and was gonna write it all up later, but the end result is pretty much as expected - the CF PE simply adds to the baseline RKE, minus that hysteresis loss.

But all we've done is cash in our pension early, taking a hit in the process.

At least when we do this just using the spring, we don't incur that extra loss margin. So if anything, the flywheels are a worse solution than the simple spring..


So if there's anything to this, there has to be another angle i've missed so far, and going back to basics, perhaps it's this hysteresis loss..

If the spring is more efficient at recovering the available PE, then that can't be the purpose of any prospective radial-to-opposing-angular motions. IOW, maybe i have the right principle, but the wrong objective..

Think about it - if the Weissenstein / Kassel diagrams show anything consistently, all three show these pendulums, and stampers.

Note also, that in the diagram featuring the water screw, the rope connecting the stamper mechanism to the water screw (an angular to linear coupling), the direction of rotation flips between left and right-side plane and profile views - indicated by the transmission rope being inverted between the two halves... implying that the stampers' radial motion interacts with both CW and CCW angular motions, perhaps in turn..

And again we have two pendulums drawn, now in the background and apparently not connected to anything, yet nonetheless depicted with asymmetric horizontal dimensions..

So this may be a point of consistency with the other two, closely-similar Weissenstein images.

If that left-side bracket / pivot i note above does ideed denote an axis of rotation for the net system, then we should view it as rotating, the stampers are under CF and the pendulums are swinging CW and CCW relative to the net rotation. This means that the reversing pendulum is definitely suffering this hysteresis loss. Therefore this loss isn't the end of the story, and either has some further application, or else is incidental to some further outcome..

In which case, simply 'flipping' the sign of the reverse momentum, per the thread title, is not the answer.

So what other oportunities might such a system present?

Remember that the hypothesis is that the name of the game is pumping masses in and out, which generates positive and negative torques, in the hope of finding some way of rectifying a non-zero balance. To somehow yeild more positive than negative torque, or vice versa.

The reason the above mechanism works at all (such that it does) - the thing it accomplishes, if anything - is that the two induced momentums are unequal because of the difference between their relative and intrinsic velocities, but yet, despite this asymmetry, their inertias remain balanced, due to mass constancy and the speed invariance of inertia.

The point i'm driving at is that the input workload is performing the same amount of work from within its' own rest frame - both angular motions are symmetrical, subject to identical inertias, producing zero net countertorque.

But from the external frame, negative work is being performed upon the reversing angular momentum, decelerating it.

So on the one hand, that seems to represent an outright energy loss.

Yet it also seems to be a rather compelling direct interpretation of the Weissenstein diagrams, presuming they did indeed represent a 'hidden in plain sight' principle.

So maybe this break in symmetry between internal and external valuations of inertia and momentum / KE is our symmetry break - maybe we're right in the ballpark, if not yet seeing the wood for the trees..

Here's a clear energy symmetry break between internal and external reference frames. So instead of all this flywheel malarky, i'm going to switch focus.. or rather, enhance it, i prefer to think..


After work tonight, i'll try to determine if the loss is dissipative or non dissipative. Presumably it's the former, but if there's compelling reason to suppose it's the latter then we may have a thermodynamic asymmetry.

If that does prove to be the case, then the implication would be that there's some way of inverting it, from a loss to a gain..
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Post by MrVibrating »

...quick brainstorm - what if we could accelerate a mass ahead of the rotation, increasing its angular velocity and RKE, but without inducing a corresponding counter-torque on the net system?


This would be equivlent to benefitting from a train's 10 m/s velocity relative to the platform, to perform an acceleration of, say, a 1 kg mass from 10 up to 11 m/s, at a cost equal to a 1 m/s acceleration from standstill.. without decelerating the train.

IOW it would be an N3 break, gaining momentum, and energy with it...

Accelerate a mass without inducing counter-torque. Simple concept. Dead simple. Anyone can grasp it. The way the energy gain evolves is slightly more complex, but a good exercise and interesting lesson.. even if the concpet proves impracticable.

Back later..
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Post by MrVibrating »

..argh need to get to work, jobs waiting, but just had another thought.. scissorjacks!

I've been here before, i'm sure.. but we can stick a large heavy mass on one end, and a small light one on the other. If the jack is then activated while free-floating, CoM and N3 with do their thang and the momentums will be evenly distributed.

As such, the respective velocities won't be!

And when we add and subtract those velocities to that of a net system, we get this same divergence between moving and rest frames.

So for example, i can fire a scissorjack aboard a train, shooting a large mass backwards and a smaller one forwards. The momentums balance, so there's no net counter-force applied to the train - and thus no cost in net system momentum...


...but because KE scales as the half-square of velocity, the smaller mass has gained more energy as measured from the platform, than has been input to it aboard the train.

So we have a potential gain here.

The problem, which i think i've previously addressed some time ago, is doing this cyclically - can't have an infinite scissorjack...

Or can we..?
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Post by MrVibrating »

Something to try later:

- convert a negative output torque from an outbound mass into linear input force, pulling another mass inwards on a separate armature, while using a stator to sink the counter-torque.
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