It's tough innit? I like the vibrate-y stringy thingy (very Pythagorean) but sounds quite lossy too... A general point about 'pools' - be they a reservoir of weights, levers or whatever, is that Bessler was very explicit that in a "true PMM, everything must, of necessity, go around together - there can be nothing involved in it that remains stationary upon the axle"..silent wrote:Since I joined this forum a little over a month ago, I've gone through several minor builds and have lived the wheel. I've done something involving the Bessler wheel every single day during this time. I've come to the conclusion like Bessler did that building over-balanced wheels the traditional way is trying to cheat gravity in a way it can't be cheated.
I've had a look at Sjack Abeling's wheel and consider it plausible, however when I saw what I throught looked like air tanks on the wheel in one of the pictures on his website, I decided to not get too excited over it.
I've been trying to think of novel ways to get a weight to travel upwards and tricks to maybe get the wheel to see a weight temporarily as no weight at all using relative speed tricks. I've been monkeying with some ideas involving a capstan and having a rope travel along the perimeter of the wheel. (I cringe due to all the friction involved) and then I've started to think about the hurdy-gurdy instrument and a rosin wheel to vibrate a string causing a standing wave to potentially cause a weight to fly upwards.
The wheel was 12 foot in diameter and rotated 26 rpm. That's approximately one full revolution every 2 seconds or roughly a mile every 5 minutes. Rotating on its own - that's moving. So how in the heck does a weight get in the wheel around 12:00, ride the outside down to 6:00 and then get drawn back up in-time to make the ride again? The more I think about it, *if* separate weights were involved in this manner, it almost seems like there had to be a reservoir of weights that might take several rotations of the wheel to make it back to the top, but this would end up in an eventual deficit because every time a weight takes the ride, another one needs to make it to the top so that throws that thought out of the window.
If the weights were on tethers affixed to levers, perhaps it would make a difference, but the problems of the deficit still remain.
I started experimenting yesterday by taking a ring and sliding 2 ropes through it, then pulling the ends apart. The ring climbs the rope. I've been watching Tim the toy man on youtube because many of his old toys capitalize on little mechanisms and trickery to accomplish their captivating feats.
I've been thinking more about clock mechanisms which completely baffles me. I asked my wife last night, "Don't they have self-winding clocks or weights that reset themselves?" I seem to recall reading something about them, but I can't say for sure. It involves clock works, weights on chains, etc. If you speed up a clock and make things happen faster, then perhaps the spinning wheel is like the hands of a clock, but on a much steeper ratio?
Couple all of this with the thought that if the wheel could do motive work at the axle, then either something was spinning rather fast and was geared down or we are back to weights at the periphery of a wheel or bar. Ah yes, the cross-bar mechanism...
No wonder people haven't been able to figure this out for over 300 years.
silent
This stipulation would arguably not apply to any successful form of GPE exploit, nor any other kind of hypothetical exploit... besides an effective N3 break. If the name of the game is generating excess KE, then you need to accelerate the entire reference frame - which is what happens when a closed system of interacting masses has non-constant net momentum, which in turn causes KE gains / mechanical OU. It's the reason why statorless operation is so essential.. and that means 'statorless' - nothing can be left behind the angular acceleration of the net system, or else the net momentum cannot increase, and hence KE gains cannot be generated...