Weight falling distances

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Dave Chippy
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Weight falling distances

Post by Dave Chippy »

iI have thought of a way to make the weights take longer to travel to the perimeter of the wheel, than to come back to the center of gravity could i be on A right track or is this a wild goose chase.!
DAR.
spinner361
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re: Weight falling distances

Post by spinner361 »

It is hard to say without having an example of your idea. It depends on how you are doing it. Good luck!
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LustInBlack
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re: Weight falling distances

Post by LustInBlack »

If you can bring back your weight to it's starting point, you won half the battle..
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re: Weight falling distances

Post by rlortie »

I would take that a step farther. If you can bring back the weights in a self sustaining manner, You have won the battle!

Ralph
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LustInBlack
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re: Weight falling distances

Post by LustInBlack »

If you can bring back the weights in a self sustaining manner
Ralph, let's suppose I can bring back a weight to it's starting position, and that the other weight in the system is at the old position .. Let's take a pendulum system as an example ..

The pendulum goes from 3 to 9, but exactly to 9, not a hair less, and to that extent, it will even go a bit further ..

Do you consider that a success !? .. The pendulum "system" will eventually stop oscillating however, it's not a normal pendulum ! .. BUT it will go farther on one side, and less on the other side, (on the second cycle "remember" trading time for movement), and farther on the 1st side and less on the second and so on ..

It will Stop, however, if you are clever, you organise things in such a maneer that the pendulum will reset on the farther side, using two pendulums ..

Is that a success or a "breakthrough" ?!
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Gregory
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re: Weight falling distances

Post by Gregory »

The pendulum goes from 3 to 9, but exactly to 9, not a hair less, and to that extent, it will even go a bit further ..
Sounds good, at least quite intersting for me. (One time I think I tested something similar) I also use a kind of pendulum device as a component in my design. Mine also supposed to swing without any loss, but still does not work at the moment and stops. Need to work more on, and redesign it.
Is that a success or a "breakthrough" ?!
I do not want to answer this, because I'm too narrow-minded in this case. 8]
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re: Weight falling distances

Post by rlortie »

Breakthrough.. A major success that permits further progress as in technology.

Success.. The achievement of something attempted.

So what is it?

To the individual it depends on what your attempts have achieved. To the public and scientific world at large it is neither until it is substantiated.

Ralph
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re: Weight falling distances

Post by winkle »

seems to me that i hope is a much more powerful expression than i think in connection with this Bessler wheel business

in spite of the thinking so far being proven wrong the hope goes on

in the recent past there are 10 or 12 folks here that have expressed that they think have the answer

i dought all of them are working on the same concept which means 10 or 12 of them are probably wrong

but

wouldn't it be great if suddenly there were 12 different methods of making a working wheel

the effect of dropping jaws might cause the earth to wobble just a little
the uneducated

if your gona be dumb you gota be tough

Who need drugs when you can have fatigue toxins and caffeine
spinner361
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re: Weight falling distances

Post by spinner361 »

If the Earth wobbles it may accelerate the wheels even more. Should we be working on wobbling the Earth?
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re: Weight falling distances

Post by winkle »

it might bring more success

if the earth could be made to wobble mabe some of these wheels would at least roll over on their side
the uneducated

if your gona be dumb you gota be tough

Who need drugs when you can have fatigue toxins and caffeine
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re: Weight falling distances

Post by bluesgtr44 »

There was a test I did awhile back ago on WM2D with pendulum effects. I am at work now and can't bring it up, but I believe I had called it a "plunger" test. I can't even recall right now what tipped me off to it...I am sure it had something to do with something mentioned here at this sight. OK, enough of that....

Basically, I made two "plunger" type contraptions that were identical...they used springs and the set up was, two pendulums...one was just a 6 ft. rectangular bar, and the other was two rectangular bars...one was 4 1/4 ft. and the other 2 1/4 ft. (the extra 1/4 was to overlap them for connection). I made sure that the length and total weight were the same for both. So, with my pendulums raised to about the 1 o'clock position...one solid and the other with a connection to let the smaller 2 ft. section swing freely. I let them fall and collide with their identical "plungers" at about the 6:30 position. Very different results...the solid pendulum hit the spring loaded "plunger" and just shot right back....the one with the 2 ft. tail, so to speak, had a secondary reaction that kind of held it in a suspended animation for a second.

I changed the pin joint out with a rotationl spring and by playing with the value I was able to intesify this reaction. I also added on a couple of sections with rotational springs and that really had some interesting results...just never found a way to apply it to anything meaningful. That secondary reaction was really interesting to watch, I think I had it to where the initial impact moved the plunger back "X" distance and then the secondary impact was almost as powerful. I might can dig it up this week and post it if anybody is interested...very simple to arrange in WM2D.


Steve

P.S. I have over 100 saves of stupid little tests like these that I have done...I really need help!
Finding the right solution...is usually a function of asking the right questions. -A. Einstein
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re: Weight falling distances

Post by rlortie »

Steve,

I would be very appriciative, if you were to send me anything regarding pendulums You have. There is a present and past reason for this request and I will explain more by PP.

Ralph
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re: Weight falling distances

Post by jim_mich »

Steve, I'm way ahead of you!
I have 502 saves in my main WM folder plus more scattered in a few other folders.

Image
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re: Weight falling distances

Post by bluesgtr44 »

Not a problem, Ralph...had the in-laws visit for the Holidays and they left a couple of days ago. Had a very good Christmas! Now, we can get things back to normal. I mean wheel stuff...I am thinking that the problem with the reaction I was getting, had to have the wheel already in motion to be useful. If Besslers first two wheels just started in and of themselves, I guess I didn't see anything of value at that time from this. It was a good while back ago...I think it was something that Jonathan had been mentioning that inspired my wanting to mess with it and he has been absent for quite awhile now. Hey, send your phone number again with the PP...we just got a new home phone and your number did not get transferred....dang it!

Give me a little time, Jim....I'm working on it. I really do like basic tests with this program.


Steve
Finding the right solution...is usually a function of asking the right questions. -A. Einstein
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Gregory
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re: Weight falling distances

Post by Gregory »

Hi Steve,

If you could send an example for me, then I will be glad to have a look on it.

BTW, I have around 300 saves, too. But only about 75 truly different one. The more are variations and some other stuff. Wm2d is very good and quick wiht simple experiments.

Greg
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