actually the red dot was moving 4 feet per second and then was struckovyyus wrote:Murilo,murilo wrote:You'll agree that the informs I got are too few (where are those hammers?)
Step 1: 1lb weight drops 1 ft and impacts flywheel (red dot input hammer)
Step 2: Flywheel is now rotating (1lb weight is no longer attached)
Step 3: 1/4lb weight introduced at flywheel rim
Step 4: Flywheel impacts 1/4lb weight at rim (red dot output hammer)
Step 5: 1/4lb weight is thrown 16ft high
Assuming no flywheel bearing and windage loss then no special input/output timing required. Assuming complete momentum transfer is another matter.
Manipulating Momentum
Moderator: scott
Re: re: Manipulating Momentum
Not knowing is not the problem. It is the knowing of what just isn't so.
It is our responsibilities, not ourselves,that we should take seriously.
It is our responsibilities, not ourselves,that we should take seriously.
Re: re: Manipulating Momentum
Ovyyus, thanks!ovyyus wrote:Murilo,murilo wrote:You'll agree that the informs I got are too few (where are those hammers?)
Step 1: 1lb weight drops 1 ft and impacts flywheel (red dot input hammer)
Step 2: Flywheel is now rotating (1lb weight is no longer attached)
Step 3: 1/4lb weight introduced at flywheel rim
Step 4: Flywheel impacts 1/4lb weight at rim (red dot output hammer)
Step 5: 1/4lb weight is thrown 16ft high
Assuming no flywheel bearing and windage loss then no special input/output timing required. Assuming complete momentum transfer is another matter.
Since it starts from stopped position, this design is somewhat we find at Cirque de Soleil - flying guys.
Well, maybe too much optimistic!
In a second shut the moving flywheel is going to met what I said before, about how hard to get straight moving or falling in turning wheels.
Welcome, Chris!
Unfortunately I deal to language barrier.
Best!
M.
Chris, welcome!
There is a limit to the number of steps (32767) that WM2D can store and index. If you want to continue longer then use the 'Start from here' feature. You will loose your original start positions and data but you can then run another 32767 steps.Chris wrote: Is there an explanation for the WM2D lockup and "internal limit" message?
re: Manipulating Momentum
be sure to measure the coefficient of restitution of the driver and driving mass
Not knowing is not the problem. It is the knowing of what just isn't so.
It is our responsibilities, not ourselves,that we should take seriously.
It is our responsibilities, not ourselves,that we should take seriously.
re: Manipulating Momentum
I measured some stainless balls and their COR was around .55
O had no idea a hard metal could be so poor.
establishing COR is very important in elastic conditions
alternatively use a cup as in a Pelton Wheel - loss to angular momentum if the ball spins, havent penciled it
O had no idea a hard metal could be so poor.
establishing COR is very important in elastic conditions
alternatively use a cup as in a Pelton Wheel - loss to angular momentum if the ball spins, havent penciled it
Not knowing is not the problem. It is the knowing of what just isn't so.
It is our responsibilities, not ourselves,that we should take seriously.
It is our responsibilities, not ourselves,that we should take seriously.
re: Manipulating Momentum
in the literature I have seen tool steel at .97 and I saw confirmation of the stainless at .55
My mesurements could have been .52-.57 so I took .55 as the right value.
Always pays to measure rather than wonder. using .55 material would lead to disappointment
My mesurements could have been .52-.57 so I took .55 as the right value.
Always pays to measure rather than wonder. using .55 material would lead to disappointment
Not knowing is not the problem. It is the knowing of what just isn't so.
It is our responsibilities, not ourselves,that we should take seriously.
It is our responsibilities, not ourselves,that we should take seriously.
re: Manipulating Momentum
Gday Kirk
I have read momentum vs energy threads before, but from your explanation , this is the first time I understand why there is a possible "energy gain" to be had. WM2d doesn't conserve momentum when this is simmed. I am currently attempting a build to transfer momentum. Perhaps the conservation of energy trumps momentum? I do hope you will prove one way or the other.
Cheers
I have read momentum vs energy threads before, but from your explanation , this is the first time I understand why there is a possible "energy gain" to be had. WM2d doesn't conserve momentum when this is simmed. I am currently attempting a build to transfer momentum. Perhaps the conservation of energy trumps momentum? I do hope you will prove one way or the other.
Cheers
re: Manipulating Momentum
never trust simulations
hopefully soon. waiting on the wheel
do the maths yourself and dont rely on a programmer
hopefully soon. waiting on the wheel
do the maths yourself and dont rely on a programmer
Not knowing is not the problem. It is the knowing of what just isn't so.
It is our responsibilities, not ourselves,that we should take seriously.
It is our responsibilities, not ourselves,that we should take seriously.
re: Manipulating Momentum
One has to trump the other: But F = ma is an extremely tested formula. That needs no imaginary friends like 1/2mv² needs heat. In the formula; a = v/t; so Ft = mv.
re: Manipulating Momentum
The problem may be the inertia of the wheel and the 4:1 leverage advantage needed for the smaller weight to be thrown. The heavier weight has to be closer to the axis, and so it is disadvantaged, even if it transfers all of its momentum to the wheel, it is at that smaller radius. Due to the weight distribution of a wheel, and its rotation, you are not only fighting against a leverage of 4:1(which is required), but also the inertial difference of the wheel compared with the two weights and their position. Because a wheel is suspended by its axle, the weight of the wheel that affects it most is furthest from the axle, or its inertial properties depend on the weight distribution between the axle and the rim.
I don't think I explained myself clearly, but I hope you get what I am trying to convey. Namely, I'm not sure if you are fighting 1 battle or 2.
I don't think I explained myself clearly, but I hope you get what I am trying to convey. Namely, I'm not sure if you are fighting 1 battle or 2.
re: Manipulating Momentum
keep it simple Tarsier. Think of it as a lever. The distribution of forces is usually easier when you think in terms of a lever
Not knowing is not the problem. It is the knowing of what just isn't so.
It is our responsibilities, not ourselves,that we should take seriously.
It is our responsibilities, not ourselves,that we should take seriously.
re: Manipulating Momentum
Speaking of leverage, I did a bit of a test (unsuccessful) using a 2:1 leverage ratio, which in a perfect world would give me, using your momentum theory, a gain of 2 also. However it looked closer to achieving the conservation of energy, rather than momentum.
Instead of P=MV, if P=MV/Leverage, then that would confirm the results of my test, and also bring the two mathematical formulas into alignment.
Instead of P=MV, if P=MV/Leverage, then that would confirm the results of my test, and also bring the two mathematical formulas into alignment.