Impact is the Key

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Inertia
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Post by Inertia »

"I was being sarcastic, thanks and sorry. I did not think i would get a serious response from others, i was hoping to hear what our newest members thoughts were regarding it."

FWG, is this a proper way to treat a new member? Tricking them? Why not just ask.

INERTIA
FunWithGravity2
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Re: re: Impact is the Key

Post by FunWithGravity2 »

Inertia wrote:For a mass to fall it has to come from somewhere.
"Somewhere" is higher than where it's falling to.

Has anyone discussed "fictitious forces" yet?
Since this was your first moronic post, i figured it didn't matter how i treated you socko. If you want forum manners you should have tried some.
Si mobile in circumferentia circuli feratur ea celeritate, quam acquirit cadendo ex
altitudine, quae sit quartae parti diameter aequalis ; habebit vim centrifugam suae
gravitati aequalem.
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path_finder
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re: Impact is the Key

Post by path_finder »

IMHO a design based on the displacement of the holes (instead based on the motion of some weights) is a good example of 'fictitious' forces.
Remember Bessler recommended to invert everything.
I cannot imagine why nobody though on this before, including myself? It is so simple!...
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re: Impact is the Key

Post by nicbordeaux »

Very nice idea, path, though I don't see why the forces involved would be fictitous. Just another way of changing distribution of matter.

Now, what concrete applications do we have here ? First springs to mind a 80 foot plyboard OB wheel, and a twelve bore. That would pay for itself as a fair attraction. 150 bucks for 20 rounds, keep the wheel moving for more than 90 seconds and win a teddy bear.

Other geometry change ideas wander aimlessly through the mind...
If you think you have an overunity device, think again, there is no such thing. You might just possibly have an unexpectedly efficient device. In which case you will be abducted by MIB and threatened by aliens.
11Turion
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re: Impact is the Key

Post by 11Turion »

Doesn't anyone post pictures or information about what they are working on here? Or isn't anyone working on any designs?

I tore apart my old treadmill the other day, since I am getting a new one. I was surprised at the number of things I was able to salvage for use in different projects I have going. The ONE thing that applies to what is going on in this thread is that once the display console was removed from the front part of the frame, I was left with two very strong steel uprights welded to a base frame that has wheels on it. The uprights angle backward, putting the center of gravity in the perfect spot for the way it is constructed, especially with the wheels on the front of it. Perfect for mounting up to a seven foot wheel on, and with a little work, an eight foot wheel. With those wheels on the base it has, you can tip it and roll it around. Sorry the photo is a little blurry. But I'm not going back down in the basement and take another one. Not working on my stuff until tomorrow.
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Post by AB Hammer »

11Turion

Click on Album at the top of the page and go through the names. There are several builds.


Alan
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re: Impact is the Key

Post by 11Turion »

Here is what I learned about leverage and positioning based on my last build. I am working on ways to reset the pendulum and additional pendulums at this time. Hope this sparks some interest for some folks.
http://www.youtube.com/user/11Turion?feature=mhum
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re: Impact is the Key

Post by 11Turion »

FunWithGravity2
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re: Impact is the Key

Post by FunWithGravity2 »

Thanks for reminding me, My wife says i look like an idiot with my ripped pants in those videos. They were thrown away about half an hour later. I think its about time for those to be taken down. I'll leave them up for a little while longer.

Glad you thought it was interesting.


Dave
Si mobile in circumferentia circuli feratur ea celeritate, quam acquirit cadendo ex
altitudine, quae sit quartae parti diameter aequalis ; habebit vim centrifugam suae
gravitati aequalem.
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Re: re: Impact is the Key

Post by nicbordeaux »

11Turion wrote:Here is what I learned about leverage and positioning based on my last build. I am working on ways to reset the pendulum and additional pendulums at this time. Hope this sparks some interest for some folks.
http://www.youtube.com/user/11Turion?feature=mhum
You might save yourself a real load of time by forgetting resetting pendulums. Everybody has tried it, and all have failed. Still, it's definitely fun, and there is always something to learn.

IMMO, the only way you would ever get a pendulum to reset would be by means of a magnetic arragement.
If you think you have an overunity device, think again, there is no such thing. You might just possibly have an unexpectedly efficient device. In which case you will be abducted by MIB and threatened by aliens.
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re: Impact is the Key

Post by 11Turion »

The pendulum in my video would reset by gravity. No problem. It is locking it in place and having the release mechanism that takes the work, not resetting it.
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re: Impact is the Key

Post by nicbordeaux »

11Turion wrote:The pendulum in my video would reset by gravity. No problem. It is locking it in place and having the release mechanism that takes the work, not resetting it.
(emphasis added).

OK, I'll believe you. You are claiming that your pendulum will reset. Therefore, you are claiming to be in a situation where you are the first person to be able to prove perpetual motion. Is this correct, or is it not what you are saying ?
If you think you have an overunity device, think again, there is no such thing. You might just possibly have an unexpectedly efficient device. In which case you will be abducted by MIB and threatened by aliens.
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re: Impact is the Key

Post by 11Turion »

No, I am NOT claiming I have a gravity wheel that works, just that my pendulum will reset to its original position against the stop as the wheel rotates. As the wheel spins it will end up aligned against the stop from which it started. It will be in an upside down position, but in relation to the stop from which it started, it will be in exactly the same place it started from. KEEPING the wheel rotating is the problem.
Look at the video I posted at:
http://www.youtube.com/watch?v=x7Yd71fz ... re=related
His pendulum returns to the top of the wheel where it began, and he manages to get several revolutions out of the wheel before it eventually stops. His pendulum makes a complete revolution of the wheel and returns to the top again, which you could call the starting position. So his pendulum returns to the "starting position", or resets, yet it does not work. Just because you can reset the pendulum doesn't, by any means, mean you have solved the problem.
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re: Impact is the Key

Post by nicbordeaux »

Impact is not the key, it is just one of the means of transmitting power. The key word is more likely latency. Or in English, the time between cause and effect, more to the point, the time between action and reaction. In a Newton's cradle scenario, there is too small a latency to be able to profit from it.
If you think you have an overunity device, think again, there is no such thing. You might just possibly have an unexpectedly efficient device. In which case you will be abducted by MIB and threatened by aliens.
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re: Impact is the Key

Post by path_finder »

The most important is the impact...
http://www.freepatentsonline.com/3184842.pdf
Could the Bessler wheel be based on the piezomotor?
see also: http://en.wikipedia.org/wiki/Ultrasonic_motor
What Bessler did produce with his brother?: some crystal from glass?

edited:
Many engineering materials suitable for vibration permit a peak vibration velocity of around 1 m/s. At low frequencies — 50 Hz say— a vibration velocity of 1 m/s in a woofer would give displacements of about 10 mm, which is visible to the eye.
I cannot imagine why nobody though on this before, including myself? It is so simple!...
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