Another idea to add to the mix

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rlortie
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re: Another idea to add to the mix

Post by rlortie »

Broli wrote;

[Either contribute or move aside.]

Physics, social experience and optimism has taught me that more could be achieved by moving you aside!

No matter who confronts you, there is never an objective reply, its always their fault and you dodge the facts put before you. By doing so you claim you are not making excuses.

Pequaide would be better off to disavow any connection with you. Apparently without realizing it your help is doing nothing positive to reinforce his input here.

I will not deny that his experiments and theoretical work is not rewarding to those who are not already educated in the facts.

Peauaide should heed Jim_Mich's words that I quote here;
The results of Pequaide's experiments follow known scientific principles. There is no need to replicate them other than as a demonstration of known scientific principles. Building a demo of known principles is NOT something worthwhile, other than helping one to understand more clearly those principles.
Maybe a new thread with a poll should be started asking; Is broli helping pequaide?

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Post by jim_mich »

broli wrote:Ralph and jim can you guys give me your world coordinates, I need practice targets for the kinetic weaponization of this experiment.
I believe that threatening us with weaponry is against the Terms of Use of this website.

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re: Another idea to add to the mix

Post by Fletcher »

broli .. you haven't been following everything - you can't use springs [or spring analogues] coz they store Ke as Pe & then release Ke, not momentum - greendoor & pequiade went over that [a few times] & pequiade says that's a sure fire way to fail guaranteed & to be avoided - doesn't leave too many other options though.

In fact, I'll bet waltzCee's right testicle that you can't close the loop.
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Post by nicbordeaux »

All parties involved in this argument to be thrown into a ring armed with a limp banana in each hand, and may the best man win.
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Post by broli »

So everyone agrees on momentum transfer but no one agrees on storing excess energy. You guys aren't messing with me right this isn't one big joke were everyone gets to laugh at the end right????

Fletcher if you want to go down that road I'll provide you with a nice report showing completely how energy is used to start rotation and much more is given back to that same device that started rotation. Would that be enough or is that too rational for this irrational place?
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Post by jim_mich »

broli wrote:So everyone agrees on momentum transfer but no one agrees on storing excess energy. You guys aren't messing with me right this isn't one big joke were everyone gets to laugh at the end right????
Everyone agrees on momentum transfer.
Storing energy is a slightly different matter. It has to do with force × distance where a faster moving object requires an ever increasing amount of distance to accomplish a same increase of speed.
broli wrote:Fletcher if you want to go down that road I'll provide you with a nice report showing completely how energy is used to start rotation and much more is given back to that same device that started rotation. Would that be enough or is that too rational for this irrational place?
Yes, please do provide us with such a report. For that is what this forum is all about!


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re: Another idea to add to the mix

Post by Fletcher »

jim_mich wrote:
broli wrote:So everyone agrees on momentum transfer but no one agrees on storing excess energy. You guys aren't messing with me right this isn't one big joke were everyone gets to laugh at the end right????
Everyone agrees on momentum transfer.

Storing energy is a slightly different matter. It has to do with force × distance where a faster moving object requires an ever increasing amount of distance to accomplish a same increase of speed.

broli wrote:Fletcher if you want to go down that road I'll provide you with a nice report showing completely how energy is used to start rotation and much more is given back to that same device that started rotation.

Would that be enough or is that too rational for this irrational place?
Yes, please do provide us with such a report. For that is what this forum is all about!
Yes, thanks broli - that will help me understand.

Note that jim_mich used the words storing energy & not storing momentum, to close the loop - if you can close the loop by storing & releasing momentum then we can dispense with energy of masses in motion & force x distance [leverage/work done] considerations - they just seem to clutter up otherwise clear thinking.
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re: Another idea to add to the mix

Post by jim_mich »

There is no way to "store" momentum. We can transfer momentum from object to object, but momentum is mass × velocity and as such it is a dynamic quality and can only be "stored" as motion. Thus one object can lose speed to another object causing the second object to speed up. Thus we can increase the speed of one object while decreasing the speed of another object. This can cause an increase of KE along with an increase of available force. This increased force can be drained off to do work (force × distance) but such always slows down the object. The problem then becomes, "How do we again accelerate one or the other of the objects to restart the cycle?" Kinetic energy or momentum must be gained in some manner to close the cycle and increase the output over the input. This is what we all seek. Bessler's history seems to indicate that it may be possible, but we will not know until we see it happen.


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Post by nicbordeaux »

Gravity acts whether you want it to or not. This "Desguiler" thing also pops up in all devices I've seen, for ex in a pendulum arrangement it's as much the absence of action of the pendular weight swinging in same arc as beam/weight but at different speed/thru different radius which causes movevement, and "power" to be produced than the "pull" of the pendular mass.

Am I talking mumbo jumbo ? Sorry chaps. But here you have two things, one of which as seen as a positive, the other a negative. That negative can me made to work for you and "close the loop". The G is constant, the "negative" can be made to behave in a given way by simple mechanical arragements. And by tuning.
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re: Another idea to add to the mix

Post by greendoor »

Trainwreck. Communicating ideas is much harder than you would think.

It is very clear to me that I have not communicated my ideas at all. The childish responses drive me nuts.

Broli - how you fail to see that gravity is necessary stuns me. A spring cannot replace gravity, for the simple reason that a spring delivers a finite amount of stored energy, and then it's over. On top of that, Pequaide has helped me to understand the reason why a spring can't even store momentum adequately - it is limited to storing energy (which is a big loss and ensures COE). This is because the force delivered by a spring diminishes over distance (even if you engineer a progressive rate - that only alters the shape of the curve). The force of gravity on a mass does not change appreciably over the distances used in a practical machine, and is unlimited in duration. A spring is doomed to fail - gravity has a chance.

Ralph - I misunderstood your attitude towards Pequaide. I thought you didn't believe or understand him, but now that I can see that you simply think you are smarter than he is. I'm pleased that you don't disagree with his basic ideas, but you just want him to do something that you can't do yourself: extrapolate these experiments in a practical machine.

I'm sorry i'm useless at drawing, but in my next post i'll propose a simple design based on these principles that any clown should be able to build. If it doesn't work, we can all forget about this and do something else.
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re: Another idea to add to the mix

Post by greendoor »

OK - first build a see-saw with a low friction bearing. Bolt 20 kg dumbell weights on each end, and allow the end radii to sweep out a height of at least 4 meters. This is quite large for a reason - we want an extreme example to allow room for experimental errors, and we want it really slow and heavy so we can see what is happening in slow motion.

(I expect most people will 'build' this is software anyway ... so make it big for effect)

When this is perfectly balanced, the see-saw will find it's own horizontal level. If we place a small mass of 100g on one end, we can see that this whole system slowly accelerates and builds up speed over time. Obviously it reaches maximum velocity when the heavy end hits the ground, but we aren't going to let it do that.

Build a flywheel with a mass of 1 kg and flanges that allow strong packing ribbon to be wound around this flywheel (like a lawnmower coil starter). Mount this on a solid base in the ground, on a low friction bearing.

The object of this machine is to allow the beam with the 100g passenger to fall 1 meter unrestrained. The total mass of the system will be the mass of the beam, plus 2 x 20kg, plus the 100g passenger. After falling for 1 meter, it will have accumulated a specific amount of Momentum over a long period of time that calculates to be signficantly greater than the Momentum that the 100g passenger alone could gain in 1 meter of freefall.

Arrange the coiled up rope to be attached to the opposite end of the beam, with sufficient slack so that it does not restrain the beam until it has fallen 1 meter, at which point it because taut and starts to accelerate the 1kg flywheel over the next meter or so.

The object of this design is to transfer all the momentum from the moving beam to the lighter flywheel. We can allow the 100g passenger to fall off after the 1m drop - the beam has sufficient mass to keep moving.

Tune this so that the beam comes to a dead stop, and the small flywheel takes all the momentum. The flywheel, being much lower mass, will end up with a much higher velocity than the beam had.

Now all we have to do is use the energy in the small spinning flywheel to winch up a 100g mass as high as it can go. A length of nylon string with a hook that can fall onto the flywheel and catch a nail or something should be able to prove the point initially. A centrifugal clutch might be a long term solution. Hydraulic motors or electrical alternators that can be switched on at the right moment might be other options if there is any overunity effect to be achieved.

If we can't winch 100g higher than 1 meter, then we have proved this whole principle to be wrong.

If we can winch 100g significantly higher than 1 meter, then the rest is history.

Converting this into a balanced self-resetting reciprocating model should be fairly obvious - if we can lift the falling mass higher than it falls.

I wouldn't expect WM2D to represent this accurately - maybe if the individual components were modeled, and force values transfered it might show something.
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re: Another idea to add to the mix

Post by rlortie »

greendoor wrote:
Ralph - I misunderstood your attitude towards Pequaide. I thought you didn't believe or understand him, but now that I can see that you simply think you are smarter than he is. I'm pleased that you don't disagree with his basic ideas, but you just want him to do something that you can't do yourself: extrapolate these experiments in a practical machine.
If not for one notable exception I can accept the above quote. I do not believe I am smarter than Pequaide. In fact I would be the first to say that I am not. I would never attempt to post the likes of his work here.

And true I cannot extrapolate the experiments into a practical machine, smart or smarter I will bow to the person that can, but I do not think I will be straining my back for a while in the process.

His basic ideas are with merit but as Jim_Mich, Fletcher and I have been posting in response to broli. You cannot close the loop, and its momentum not energy.

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Re: re: Another idea to add to the mix

Post by Fletcher »

greendoor wrote:(I expect most people will 'build' this is software anyway ... so make it big for effect)

When this is perfectly balanced, the see-saw will find it's own horizontal level.
Just re-reading your description greendoor & taking it in - trying to see if WM2D can in fact be used to model this - N.B. no matter how crap you are at drawing anything is better than plain words, IMO, but thanks for trying to be clear.

Point of order before I get to far into it - a perfectly balanced beam [with dumbbell weights each end ?] will only be perfectly balanced if it is entirely symmetrical i.e. the pivot is centered in the beam - pivot it from above or below & then it has a bias to find its lowest Pe - e.g. pivot at bottom of beam will see one end drop [unless so well balanced that the low bearing friction is enough to hold it in preset horizontal position] - pivot on top of the beam & the beam has a self righting bias & will find & maintain horizontal position.

N.B. when the pivot is centered then there is absolutely NO bias & it won't find horizontal - it will stay wherever it is put.

N.B. I realize that the beam is a flywheel analogue but if you want it to start from horizontal either it has to have pivot point bias to self right itself & that has back-torque issues or you have to supply energy to reposition it to horizontal & overcome the inertia apparent.

Not sure if this can be modeled in this form but I will probably have a play - I may have some more questions as I/we work thru it with you - they are not pedantic or inane but necessary detail - I may have to change things [but not conceptually] to fit with WM2D & my own abilities with the program - some, like broli, will apply their imagination differently & come up with different work-arounds that maintains the integrity of your idea to test - I'll see how far I can get.
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re: Another idea to add to the mix

Post by nicbordeaux »

Rather like this, no ?
I drilled and nailed a bicycle fork to a rafter in my barn (3 + meters from ground I guess), lifted two empty 5 liter plastic cheapo wine cannisters from a neighbor's pile, ran a length of 3 mm dia strimmer nylon (it happened to be there) over the rim of a rusty 650 B bike wheel, attached two full cannisters of water, and gauged the effort required to lift one to the top. Then tried with a 200 gramme or ml difference between the two, and realized I was reinventing the skilift. And by drinking a load of coffee and smoking too much and looking at the the thing, thought that if one cannister were to weigh 5 kgs (5 liters water) and the other 4.8 kgs, and I was to put a 400 gramme weight attached to 2.5 m of string perched precariously on the lighter one , when it (4.8 + 0.4) hit the ground with a rather small bang given the efficiency of the system and the 400 gramme weight fel off, this heavy one suddenly becomes 0.4 kgs lighter over 2.5 meters and will rise, so there is a gain in lift of 200 grammes over 2.5 meters. Simple mechanics giving an advantage.
Except that the "gain" was 2.5 m + a few miserly cm (10-15) due to the dropped weight being lifted off the ground by the "inertia" or whatever in the system.

Whatever, a beam and a wheel bear many similarities (understatement of all time) and maybe a wheel would be easier to use as a drive to a flywheel or else ?
If you think you have an overunity device, think again, there is no such thing. You might just possibly have an unexpectedly efficient device. In which case you will be abducted by MIB and threatened by aliens.
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Post by jim_mich »

greendoor wrote:OK - first build a see-saw with a low friction bearing. Bolt 20 kg dumbell weights on each end, and allow the end radii to sweep out a height of at least 4 meters. This is quite large for a reason - we want an extreme example to allow room for experimental errors, and we want it really slow and heavy so we can see what is happening in slow motion.
What length do we make the see-saw? Also what is the see-saw's expected weight?
greendoor wrote:When this is perfectly balanced, the see-saw will find it's own horizontal level.
If it is perfectly balanced then it will stay in any particular position that it happens to be in. It will not move to a horizontal level. If it is balanced but the pivot point is slightly above center then it will balance horizontal. If on the other hand the pivot point is slightly below center then the see-saw will tilt fully to one side or the other side.
Fletcher wrote:Point of order before I get to far into it - a perfectly balanced beam [with dumbbell weights each end ?] will only be perfectly balanced if it is entirely symmetrical i.e. the pivot is centered in the beam - pivot it from above or below & then it has a bias to find its lowest Pe - e.g. pivot at bottom of beam will see one end drop [unless so well balanced that the low bearing friction is enough to hold it in preset horizontal position] - pivot on top of the beam & the beam has a self righting bias & will find & maintain horizontal position.

N.B. when the pivot is centered then there is absolutely NO bias & it won't find horizontal - it will stay wherever it is put.
greendoor wrote:If we place a small mass of 100g on one end, we can see that this whole system slowly accelerates and builds up speed over time. Obviously it reaches maximum velocity when the heavy end hits the ground, but we aren't going to let it do that.
In order to calculate the velocity of the swing we need to know the exact shape and position of the all of the weight masses involved. Or alternately we need to know the radius of gyration. There are two reasons why we need this information. One is that as the see-saw tilts then the weight masses must not only rise and fall but they also rotate around the see-saw pivot point. The second is that the exact center of each mass must be known in order to do the calculations accurately.
greendoor wrote:Build a flywheel with a mass of 1 kg and flanges that allow strong packing ribbon to be wound around this flywheel (like a lawnmower coil starter). Mount this on a solid base in the ground, on a low friction bearing.
What diameter do we make this flywheel? Since it is the radius of gyration that determines the inertia of the flywheel we need to know the shape of the flywheel in order to calculate the radius of gyration.
greendoor wrote:The object of this machine is to allow the beam with the 100g passenger to fall 1 meter unrestrained. The total mass of the system will be the mass of the beam, plus 2 x 20kg, plus the 100g passenger. After falling for 1 meter, it will have accumulated a specific amount of Momentum over a long period of time that calculates to be signficantly greater than the Momentum that the 100g passenger alone could gain in 1 meter of freefall.
I must assume that one end of the lever starts at 2 meters above the pivot point?
greendoor wrote:Arrange the coiled up rope to be attached to the opposite end of the beam, with sufficient slack so that it does not restrain the beam until it has fallen 1 meter, at which point it because taut and starts to accelerate the 1kg flywheel over the next meter or so.
The end of the see-saw will now be about level with the pivot.
greendoor wrote:The object of this design is to transfer all the momentum from the moving beam to the lighter flywheel. We can allow the 100g passenger to fall off after the 1m drop - the beam has sufficient mass to keep moving.

Tune this so that the beam comes to a dead stop, and the small flywheel takes all the momentum. The flywheel, being much lower mass, will end up with a much higher velocity than the beam had.
Transferring all of the momentum of the masses of the beam, the two weights and the drop-off weight in the space of 1 meter swing of the see-saw will require some real extensive leveraging, but it can be done. Because you selected such large weights (two 20kg dumbbells) on the see-saw and drive it with a 100g falling weight and then transfer this momentum to a single 1kg flywheel the leveraging you will need to be in the range of slightly over 200:1. Also with a simple arrangement as you describe you will not be able to transfer all of the momentum. There are two problems. When the rope first becomes tight there will be an initial shock tension as the flywheel tries to come up to the speed of the see-saw. Then once up to speed the see-saw still has speed left over that has not yet passed to the flywheel.

greendoor wrote:Now all we have to do is use the energy in the small spinning flywheel to winch up a 100g mass as high as it can go. A length of nylon string with a hook that can fall onto the flywheel and catch a nail or something should be able to prove the point initially. A centrifugal clutch might be a long term solution. Hydraulic motors or electrical alternators that can be switched on at the right moment might be other options if there is any overunity effect to be achieved.
First you must overcome the problems of transferring all of the momentum of the slow moving 200kg see-saw to the 1kg flywheel. Your basic design using a starter-rope will not work. Back to the drawing board! The correct design must use some type of variable transfer mechanism whereby the heavy weight slows down to a stop while the light weight flywheel speeds up from a stop. This requires some type of special mechanism other than a simple rope around a flywheel pulled by the see-saw.
greendoor wrote:If we can't winch 100g higher than 1 meter, then we have proved this whole principle to be wrong.

If we can winch 100g significantly higher than 1 meter, then the rest is history.

Converting this into a balanced self-resetting reciprocating model should be fairly obvious - if we can lift the falling mass higher than it falls.
Don't forget that the 200kg see-saw must be accelerated/moved/tilted back up to its start position.
Fletcher wrote:N.B. I realize that the beam is a flywheel analogue but if you want it to start from horizontal either it has to have pivot point bias to self right itself & that has back-torque issues or you have to supply energy to reposition it to horizontal & overcome the inertia apparent.
Engineering something requires an accounting of all the little bothersome details. Ralph uses gut instinct from years of experience and then rebuilds things when they don't fit or work as expected. A good engineer builds things on paper using calculations so as to know what the expected results will be.
Fletcher wrote:Not sure if this can be modeled in this form but I will probably have a play - I may have some more questions as I/we work thru it with you - they are not pedantic or inane but necessary detail - I may have to change things [but not conceptually] to fit with WM2D & my own abilities with the program - some, like broli, will apply their imagination differently & come up with different work-arounds that maintains the integrity of your idea to test - I'll see how far I can get.
Details! Details! Details! It is all in the details!


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