AP Wheel within Wheel

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agor95
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Simple Rig Roadmap

Post by agor95 »

Hi All

The illustration previously posted is a work-in-progress with the aim
of presenting three pendulums attached to the three arms.

The use of the word 'simple' relates to the arms and pivots not having any friction.
Also the three pendulum masses will be operating without gravity in the initial case.

The task that I have been working on is to get the masses to move and when they are
directed from a straight paths the affect is transmitting to the other masses correctly.

This study should show there are times when the Moment of Inertia of the three AP arms is low.
Even when they are at the rim and other time the MoI will be greater.

Note.

I am aware filming chaotic physical builds have been done to study this before.
This study allows for the extreme case to be investigated.

P.S. The gaining of in-sight is all I expect from this study.

Regards
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AP Wheel within Wheel Model

Post by agor95 »

The model shows were the masses would be if the wheel was not turning.

When it is turning one would see the masses in different locations.

The question is;

Would these new locations improve the rate of rotation?

Regards
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AP_Wheel_1.zip
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Last edited by agor95 on Tue Dec 13, 2022 1:08 pm, edited 1 time in total.
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Re: AP Wheel within Wheel

Post by Tarsier79 »

The zipped file has a blank file extension. Is it a jpg, doc, html?
ADD: Found it. open in web browser.
Last edited by Tarsier79 on Tue Dec 13, 2022 6:43 pm, edited 1 time in total.
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Re: AP Wheel within Wheel

Post by agor95 »

Tarsier79 wrote: Tue Dec 13, 2022 6:39 pm The zipped file has a blank file extension. Is it a jpg, doc, html?
ADD: Found it. open in web browser.
I test each file present in the zip files.

Testing how it operates on a members / guest pc is another matter.

I think the models posted are linked . Other than not being a Bessler wheel.

Let me know on the browser's responsiveness?

Regards
Last edited by agor95 on Tue Dec 13, 2022 6:54 pm, edited 3 times in total.
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Re: AP Wheel within Wheel

Post by Tarsier79 »

I am using firefox on Win11. It opens like a JPG. I assume it is supposed to move.
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Re: AP Wheel within Wheel

Post by agor95 »

Tarsier79 wrote: Tue Dec 13, 2022 9:28 pm I am using firefox on Win11. It opens like a JPG. I assume it is supposed to move.
Can you place the mouse pointer on the image?
Then keep the right mouse button down and move the mouse.

If you have a wheel then use that to zoom.
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Model

Post by agor95 »

Hi Tarsier79

Well did it move and again ; How responsive was the movement?

This is a basic model that does not have a high calculation load.

A full real-time simulation would be a high load calculation example.
All that would be happening in your browser.

This model is processed by a graphics card and it is design for that purpose.

I have used a viewer example that amimates the results of calculations done before hand.

The calculation are in effect the simulation without a view.

What method I use depends on end user's pc responsiveness and there ability to respond to posts.
Last edited by agor95 on Wed Dec 14, 2022 12:49 pm, edited 1 time in total.
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Re: AP Wheel within Wheel

Post by Tarsier79 »

Yes, you can change the view around the model in 3D.
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Re: AP Wheel within Wheel

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DP
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Re: AP Wheel within Wheel

Post by agor95 »

Tarsier79 wrote: Wed Dec 14, 2022 7:52 pm Yes, you can change the view around the model in 3D.
Thank you.

This modelling should be a base. The for or against the idea is another matter.

I would not want to force the point. But it could be pivotal.

P.s. There is no profit in ezekiel's wheel but on it.
Last edited by agor95 on Thu Dec 15, 2022 6:43 pm, edited 1 time in total.
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Update Active users

Post by agor95 »

It would seem there are around Fifteen Thousand active users based on the number of down loads.

Oops that not 15,000 it's 15.000 as erroneous comma.

Out of 5,000 plus registered user base.

This forum is really hopping.

Regards
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AP Wheel within Wheel [unit]

Post by agor95 »

Hello All

I have been getting on with writing cleaner coding and I am half way though.

Most of this unit is made of conceptual guide constructs. The large yellow sphere is there to confirm the unit is just that; a spherical object.
The hoops are there to assist by showing the objects within, or will be, are following orthogonal paths.

There are two small spheres that are the ends of the main axis of rotation. That is currently 21.7 degrees.

The T pendulum will be placed into this cage structure.

What I wanted is the ability to use a slider input to change the above angle. Then others like the T pendulum angle slider; when it is installed.

This of cause is only required by those who want to use the dynamic 3d model.

Note.

The previous 'AP Wheel within Wheel' was designed to fit into a large wheel with little depth.

I am not restricted to a wheel and can check out the limit of a design.

So I can increase the unit size to either three units in a triangle configuration.

Or four units in pairs like in a tetrahedron. But that is for later.

Regards
Attachments
Screenshot from 2023-04-08 17-04-02.png
Last edited by agor95 on Sat Apr 08, 2023 4:33 pm, edited 2 times in total.
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AP Wheel Unit Update

Post by agor95 »

Hello All

The code has been sorted out. So a person can enter two angles; Tilt angle and Pendulum rotation angle.
The Tilt angle is used by both the Z and X axis. The Pendulum angle causes the blue mass to follow the equatorial hoop guide.

This is still spherical but converting 3d models 2d causes distortion effects.

The next coding is the two sliders and a graph.

Graphing will help illustrate the blue masses height around it's path of motion.

P.S. The Pendulum will always search for the minima.

Regards
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Screenshot from 2023-04-09 14-06-08.png
Last edited by agor95 on Sun Apr 09, 2023 1:22 pm, edited 5 times in total.
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AP Wheel Unit Thoughts zero angle

Post by agor95 »

Hello All

The slider controls are producing some ugly presentation views. So some extra thoughts in coding is required.

I will code in the graph option to give myself a break.


Anyway the image is the 'AP Wheel Unit' at zero angle.

The main axis or rotation is vertical. As one would expect.

The guide hoops are rotation CCW by 45 degrees. The reason for that is the title angle will follow the hoop guide as the red marker rotates to the left and forwards around the origin [wheel centre]. This will rotate towards the current position of the blue mass.

We can agree on the Blue pendulum mass will not loss height as it follows the equatorial hoop. So any momentum will be constant.
[ignoring entropy]

Also any lateral acceleration will cause movement in the pendulum with one exception.

Acceleration directly at or away from the aligned pendulum rod will have no effect.

This is the same as a normal pendulum, when at rest, where vertical acceleration has no effect.

Regards
Attachments
Screenshot from 2023-04-10 11-27-19.png
Screenshot from 2023-04-10 11-27-19.png (26.39 KiB) Viewed 6418 times
Last edited by agor95 on Mon Apr 10, 2023 11:08 am, edited 8 times in total.
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Re: AP Wheel Unit Thoughts 45 degrees

Post by agor95 »

Hello All

This image shows the 'AP Wheel Unit' at 45 Degrees.

Note the Blue mass was at 45 degrees in the last image. But we were looking at it edge on; so it was not easy to see.

We can see the red marker is rotating as previously explained.

Also the Blue mass height does vary. Just as other members expect and is equivalent to a sallow curved ramp.

Also any lateral acceleration will cause movement in the pendulum with NO one exception.

Acceleration directly at or away from the aligned pendulum rod will have no effect.
However this 'AP Wheel Unit' is a component of a larger wheel.
Therefore any acceleration is in the X or Y translation only. There is no Z translation require to cause the exception above.

The curve is more pronounced than before.

Regards
Attachments
Screenshot from 2023-04-10 11-51-58.png
Last edited by agor95 on Mon Apr 10, 2023 11:11 am, edited 3 times in total.
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