I think you'll understand that's a bit "alarming".jim_mich wrote:If you make a mistake writing the code, then it is instantly obvious because you see the animated object move in a wrong way on the screen
You can't check the correctness of a program by the same output you rely on for checking the correctness of a hypothesis *).
To be a bit more rhetorical:
As far as I can determine you're not an idiot who takes things for granted without checking and verifying, but nevertheless slight mistakes can always creep in.
Obviously things need some form of (or something similar to) numerical integration, I hope you've at least tried time-steps going into the micro-seconds.
*) Like a financial program to protect costumers of getting into the negative, I call it the "Automatic Brake System": Guaranteed to work!
I think it went "whoosh" indeed (can't remember): link?My point in that one instance was to show an alternate method of solving for rotational speed, based upon radius of gyration. But that part of my post also went whoosh over everyone's head.
Have a rough ETA on your build?
Greetings,
Marchello E.