Tarsier79 wrote
Well, putting it simply, gravity will drive your wheel while the COM is falling, regardless of the mechanism. So, yes, with preload you can make it turn as many times as you want.
The energy of rotation put into the wheel theoretically equals the amount the COM falls, so the reset is always going to be the problem.....
The only way a wheel can keep rotating is by "breaking" laws of physics. The wheel, or its mechanisms have to make more energy than they use...
This is all very logical stuff Tarsier and I’m sure I don’t have to remind you that its exactly the same stuff that was spoken to Bessler and used to discredit him in every way possible.
I think by now pretty much every one of us knows that we are attempting to do something that other people sneer and laugh at.
Putting it even more simply, on the face of it we are all trying to do what is deemed to be impossible and we are following in the footsteps of a man who’s demonstrations can not be acceptably discredited.
All we have is people brushing it aside like it was nothing with no plausible explanation that stays within the laws of physics as to how he did it.
In short he didn’t show the inner workings of his wheel to everyone but he demonstrated what it could do to the point of mystifying the onlookers. A little bit like a magician but a typical magicians trick would have been explained by now because they also have to stay within the laws of physics.
There are two main ideas on the table at the moment as I see it.
1) That the weights in Besslers wheel constantly dropped and reset but somehow gained a lot more energy on the output which was the wheel itself.
2) The movement of the weights tapped into energy from outside the wheel.
Thinking about this logically neither of these are suppose to be possible but the second one seems to be more logical.
However, both of these are on the table and they BOTH need to be looked at very carefully.
Getting back to what I am doing in my latest sim I am simply asking questions and trying to engage people in what I think is something useful.
Taking my last one as an example. The wheel is preloaded in a way that is difficult to see how it can be reset. It turns about 180 degrees where the preloading is exhausted and then very smoothly it transitions to another preloading that never interfered with the first one that also turns the wheel a further 180 degrees. This second preloading is also difficult to reset.
At this point the wheel free wheels and the last preloading oscillates between falling and lifting weights.
Lets imagine that this was Besslers wheel and it didn’t get its energy externally.
We can easily imagine that as it turned the torque was constant but maybe not consistent with one crossbar. We can also imagine that maybe there was more than one movement producing the torque and maybe two or three movements.
Why do I say this?
Well its obvious that although what Bessler did was said to be simple the knocking noise itself gives it away as having a certain amount of over all complexity.
I have often thought that its more likely to be a collection of simple well understood movements thereby giving it an air of simplicity that actually isn’t that simple once you stand back and appreciate the full movement.
I have mentioned before on this topic that Bessler says “the movement” as though this is something special as it goes around the wheel which it obviously is.
My sim has two movements, is it possible to have say three for one revolution of the wheel that compliment one another?
Presumably these movements have to be connected to one another. Is it possible for all three movements to produce torque and for two of the movements to reset the third as they progress?
These are the sort of questions I am trying to get answers to.
Graham